import javax.microedition.lcdui.Graphics;


public class ResetMap  extends Sence{

	int x,y,w,h;
	
	public ResetMap()
	{
		
	}
	
	public void update()
	{
		if(ExGameCanvas.keyPressed[8])
		{
			ExGameCanvas.game_src.currentSreen();
			Level.isResetLevel = false;
			ExGameCanvas.clear_key();
		}		
	}
	

	
	public void paint(Graphics g)
	{
		g.setColor(0x0000FF);
		g.fillRect(0, 0, widthScreen, heightScree);
		g.setColor(0xFFFFFF);
		g.drawString("nhan phim 8 de reset game !", Sence.widthScreen/2, Sence.heightScree/2, 20);
	}
}
